I like to leave no stone unturned, and I take time to power up as much as possible before big challenges. When I play video games, I tend to be a completionist. And, truth be told, it was totally worth it. I wanted to fully explore the game on my own. I adamantly did not want any spoilers whatsoever. When BOTW was first announced as an open-world adventure, I immediately shut out all news and reviews aside from official trailers. Then, you need to storm the castle to defeat Ganon, rescue Zelda, and bring a lasting peace to Hyrule. Your main mission is to explore the land to strengthening yourself, recover lost memories, and reawaken four divine beasts. You, along with four other “champions,” fought together to defeat Ganon but failed, and you yourself were nearly killed. As you explore the world and recover your memories, you discover that the kingdom of Hyrule was destroyed 100 years ago by the evil Calamity Ganon. Princess Zelda has sealed Ganon inside Hyrule Castle since then, but her power is weakening. Here’s the story: You, as a young man named Link, wake up in a cave with no memory about yourself or your past. If you don’t know what this game is about, watch this:
![unturned hang glider id unturned hang glider id](https://i.ytimg.com/vi/wQB8ohvrgYQ/maxresdefault.jpg)
It was truly the (virtual) adventure of a lifetime! In celebration of finally beating the game, I’m going to retrospect on what I loved about it so much. I redeemed all four Divine Beasts, found all 120 shrines, recovered all memories, and got a majority of the Korok seeds and Hyrule Compendium. I’ve been playing it regularly on my Wii U since Christmas, and I just beat the main quest. The Legend of Zelda: Breath of the Wild is one of my favorite video games. Warning #2: SPOILER ALERT! This post is full of ’em. Warning #1: This post has nothing to do with software development or testing.